Quantcast
Channel: Stark Davingmad
Viewing all articles
Browse latest Browse all 7

Interactive Learning Platforms

$
0
0

Educational Technology Games

Game-based learning platforms allow students to race against each other as they answer questions created by teachers. This gamification approach is great for reviewing or introducing new lessons.

Real-World Connections

EdTech games often connect learning to real-world scenarios, allowing students to understand the relevance of concepts in their lives. They can also simulate practical situations or virtual experiments.

Classcraft

Classcraft is a behavior and learning platform that uses gaming to motivate students. It encourages students to develop socially, emotionally, and academically. It also supports collaboration, problem-solving, and communication in a game-based environment. Teachers can monitor student progress and intervene when necessary.

Students choose their characters, then play the classroom as a role-playing game (RPG). They earn experience points by participating in classroom activities, and their character gains special powers. They can also earn gold rewards and improve their health by completing quests. Students are more motivated to learn when they know that their actions in the classroom directly impact their character’s success in the game.

Teachers can set up custom perks and abilities for their class, and they can even add universal powers that fit their curriculum. This allows them to unlock features at a rate that matches their classroom, and it prevents students from feeling overwhelmed by new features. This approach is more motivating for students than traditional extrinsic incentives, and it helps them stay engaged in their learning.

Kahoot!

Kahoot is a popular game-based learning tool used by teachers and students. It is ideal for formative assessment and can be used to reinforce knowledge after a lesson. It also provides data on student performance that can be analyzed and adapted to improve instruction.

With Kahoot, you can use pre-made quizzes or create your own for a customized experience. You can even assign homework challenges with a kahoot, allowing your learners to practice and strengthen their skills outside of class. This can help reduce your workload and save time marking assignments.

In addition to quizzes, you can also use Kahoot for vocabulary, grammar, functional language and reading lessons. The app also includes a friendly nickname generator and a randomize answer order feature. Using these tools will make the game more fun and interactive. Students will be more engaged and will be able to retain the information that they learned during your lesson. The app is easy to use and can be used in a classroom, virtual environment or hybrid learning.

BrainPOP

BrainPOP offers a plethora of educational tools, including videos and interactive games. These are designed to engage students and help teachers and home schoolers keep up with their curriculum. Moreover, the site provides quiz-based assessments that can be used to measure learning. This can be beneficial for students, as they can use the information to judge their own progress.

The site is divided into several different subject areas, including science, math, social studies, music and arts, health, and computer science. Each topic area contains instructional videos and games. For example, if you click on the topic science, you will find movies about the solar system and asteroids, as well as related reading material.

The website’s video content includes captions for visually impaired students. It also allows users to personalize text size and color for easier navigation. Users can also listen to words and definitions read aloud, or click on a word to hear it pronounced.

ClassDojo

The platform is easy to use and offers a variety of tools for teachers, parents, students, and administrators. In addition to classroom resources, ClassDojo also has a family experience section with a quick-start guide and back-to-school presentations to support families in using the tool.

While the app has a positive reputation among educators, critics have raised concerns about its impact on student well-being and privacy. For example, the points system can be used to create unhealthy competition or it may not provide enough context for parents when students are awarded or deducted points. The app can also be time consuming for teachers who are required to manually award or deduct each point and keep track of the data. However, if used appropriately, it can be a valuable tool to help teachers and students stay connected. It can also be used to support social-emotional learning. It has a variety of learning activities, including videos, discussion guides, and follow-up activities on topics such as empathy, respect, positive thinking, gratitude, mindfulness, and growth mindset.

Go Home

The post Interactive Learning Platforms first appeared on Stark Davingmad.


Viewing all articles
Browse latest Browse all 7

Latest Images

Trending Articles





Latest Images